System Features:

Visually cool

Using UNITY game-level engine research and development, from 3D modeling to particle special effects synthesis.

The system is sensitive and stable

Using Microsoft Kinect capture technology and self-developed control software to ensure the sensitive and stable operation of the system.

Support multiplayer sports

For public scenes, the system design supports up to 4 people interacting on the same screen.

Easily adapt to various large screens

Due to the complex environment of large screens and different scales and sizes, the system can meet the adaptation needs of most large screens.

Simple and easy to operate

No need to wear any induction equipment, just enter the range of somatosensory, you can realize the interactive experience of science fiction.